1.421 Byte hinzugefügt,
22:45, 24. Nov. 2011 A new approach on the Hackerspace Frankfurt logo design.
== Design pattern ==
[[Datei:8bit fun 004-A.png|right|thumb|HackFFM Logo 2.0?]]
* Pixel-by-pixel edit - traditional 8-bit [http://de.wikipedia.org/wiki/Pixel-Art Pixel-Art]
* reduced color palette - 3 colors
* Large pixels, 5x5 or 6x6 magnification
** no smoothing, no anti-aliasing
** no dithering
* Outlined with dark background
* Background shadow
** second layer, using #282828 background only
** GIMP Gaussian Blur - radius 4 × pixel-size (20 for 5x5 pixels)
<br/><br/>
== Palette for web images ==
{| border="1"
|- style="background-color:#f8f8f8;color:#282828;"
| <tt>'''#f8f8f8 - Foreground'''</tt>
|- style="background-color:#f0ad5e;color:#282828;"
| <tt>'''#f0ad5e - Highlight beam'''</tt>
|- style="background-color:#282828;color:#f8f8f8;"
| <tt>'''#282828 - Dark background'''</tt>
|}
<br/>
== 3D-printed badges ==
* Simple converter using [http://processing.org/ Processing] to convert [http://de.wikipedia.org/wiki/Pixel-Art Pixel-Art] to height map for [http://www.openscad.org/ OpenSCAD]
** grid size 3 × 3 mm per pixel
** background - 1.2 mm height
** foreground - 4.0 mm height
** beam - "holes"
** cubes are slightly "oversized" by 1/10th mm for connected pixel mesh
* Import to OpenSCAD
** mesh rendering
** STL output
* Printed by yag-freak's Prusa Mendel
[[Datei:Foto1755.jpg|left|thumb|HackFFM Logo 2.0? as 3D printed badge]]