SnL Classen Referenz: Unterschied zwischen den Versionen
Aus Hackerspace Ffm
(→Target.py) |
(→Class: TargetGroup) |
||
Zeile 27: | Zeile 27: | ||
|CollectSerialBufferFromTargetsAsList | |CollectSerialBufferFromTargetsAsList | ||
|self | |self | ||
− | | | + | |Sammelt von ALLEN den Targets die Nachrichten die über den bus gesendet werden soll. |
|- | |- | ||
|UpdateTargets | |UpdateTargets | ||
|self | |self | ||
− | | | + | |Ruft bei ALLEN Targets die Update Methode |
|- | |- | ||
|GetTargetByID | |GetTargetByID |
Version vom 31. Dezember 2015, 01:00 Uhr
Inhaltsverzeichnis
TargetGroup.py
Class: TargetGroup
Properties | ||
Name | Value | Description |
Methods | ||
Name | Values | Description |
__init__ | self,gameWorld,targetGroupID,targetGroupZIndex | |
AddTarget | self,targetID,targetZIndex | |
CollectSerialBufferFromTargetsAsList | self | Sammelt von ALLEN den Targets die Nachrichten die über den bus gesendet werden soll. |
UpdateTargets | self | Ruft bei ALLEN Targets die Update Methode |
GetTargetByID | self,GTBI_id |
Target.py
Class: TargetHitRecord
Properties | ||
Name | Value | Description |
Methods | ||
Name | Values | Description |
__init__ | self,weapon,hitPoint,hitType |
Class: Target
Properties | ||
Name | Value | Description |
Methods | ||
__init__ | self,targetGroup,gameWorld,targetID,targetZIndex | |
HitMe | self | |
AddHit | self,weapon,hitPoint,hitType | |
MakeHitSerialBuffer | self | |
CollectSerialBuffer | self | |
Update | self | |
TurnOffTarget | self | |
UpdateAnimation | self | |
TurnOffNeoPixel | self |