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(Target.py)
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== TargetGroup.py ==
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TargetGroup
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{| class="wikitable"
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|+ TargetGroup
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|-
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|colspan=3|Properties
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|-
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|Name
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|Value
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|Description
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|-
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|colspan=3|Methods
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|-
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|Name
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|Values
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|Description
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|-
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|__init__
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|
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|
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|-
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|}
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== Target.py ==
 
== Target.py ==
  
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|Value
 
|Value
 
|Description
 
|Description
|-
 
|Butter
 
|Eis
 
|Dings
 
 
|-
 
|-
 
|colspan=3|Methods
 
|colspan=3|Methods

Version vom 31. Dezember 2015, 00:49 Uhr

TargetGroup.py

TargetGroup

TargetGroup
Properties
Name Value Description
Methods
Name Values Description
__init__

Target.py

TargetHitRecord
Properties
Name Value Description
Methods
Name Values Description
__init__ self,weapon,hitPoint,hitType
Target
Properties
Name Value Description
Methods
__init__ self,targetGroup,gameWorld,targetID,targetZIndex
HitMe self
AddHit self,weapon,hitPoint,hitType
MakeHitSerialBuffer self
CollectSerialBuffer self
Update self
TurnOffTarget self
UpdateAnimation self
TurnOffNeoPixel self