SnL Classen Referenz: Unterschied zwischen den Versionen
Aus Hackerspace Ffm
(→Target.py) |
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+ | == TargetGroup.py == | ||
+ | |||
+ | TargetGroup | ||
+ | {| class="wikitable" | ||
+ | |+ TargetGroup | ||
+ | |- | ||
+ | |colspan=3|Properties | ||
+ | |- | ||
+ | |Name | ||
+ | |Value | ||
+ | |Description | ||
+ | |- | ||
+ | |colspan=3|Methods | ||
+ | |- | ||
+ | |Name | ||
+ | |Values | ||
+ | |Description | ||
+ | |- | ||
+ | |__init__ | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |||
== Target.py == | == Target.py == | ||
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|Value | |Value | ||
|Description | |Description | ||
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− | |||
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|- | |- | ||
|colspan=3|Methods | |colspan=3|Methods |
Version vom 31. Dezember 2015, 00:49 Uhr
TargetGroup.py
TargetGroup
Properties | ||
Name | Value | Description |
Methods | ||
Name | Values | Description |
__init__ |
Target.py
Properties | ||
Name | Value | Description |
Methods | ||
Name | Values | Description |
__init__ | self,weapon,hitPoint,hitType |
Properties | ||
Name | Value | Description |
Methods | ||
__init__ | self,targetGroup,gameWorld,targetID,targetZIndex | |
HitMe | self | |
AddHit | self,weapon,hitPoint,hitType | |
MakeHitSerialBuffer | self | |
CollectSerialBuffer | self | |
Update | self | |
TurnOffTarget | self | |
UpdateAnimation | self | |
TurnOffNeoPixel | self |