Can Soda Vending Machine: Unterschied zwischen den Versionen
Aus Hackerspace Ffm
(13 dazwischenliegende Versionen von 4 Benutzern werden nicht angezeigt) | |||
Zeile 1: | Zeile 1: | ||
+ | == 19.06.2012 == | ||
+ | *[[Benutzer:Srek|Björn Marl]] | ||
+ | *[[Benutzer:Philipp|Pbot]] | ||
+ | *[[Benutzer:Manupool|Manupool]] | ||
+ | Notizen: [http://hackerspace-ffm.de/wiki/index.php?title=Diskussion:Can_Soda_Vending_Machine Diskussion]<br /> | ||
+ | |||
== Project scope == | == Project scope == | ||
Our goal is to build a slightly different beverage can vending machine. | Our goal is to build a slightly different beverage can vending machine. | ||
− | * Cans usually are thrown down by gravity. | + | * Cans usually are thrown down by gravity. Our concept will rise the cans up with a lift for an easy pick. |
* New concepts to operate the machine as well as current payment methods. We discuss using mobile phones (NFC/APP). | * New concepts to operate the machine as well as current payment methods. We discuss using mobile phones (NFC/APP). | ||
* Design, look and function will be extraordinary appealing to suit at events or at hotel lobbies. | * Design, look and function will be extraordinary appealing to suit at events or at hotel lobbies. | ||
Zeile 13: | Zeile 19: | ||
The idea for the new vending machine concept is born in a vitual space. The project will bring the design to our physical world. | The idea for the new vending machine concept is born in a vitual space. The project will bring the design to our physical world. | ||
− | The current design exists on [http://www.marbleisle.com | + | The current design exists on [http://www.marbleisle.com Marble Isle], |
a virtual 3D world based on [http://opensimulator.org/wiki/Main_Page OpenSimulator]. | a virtual 3D world based on [http://opensimulator.org/wiki/Main_Page OpenSimulator]. | ||
Zeile 20: | Zeile 26: | ||
Datei:Getraenkeautomat 002 Heber.jpeg|Can lift mechanics | Datei:Getraenkeautomat 002 Heber.jpeg|Can lift mechanics | ||
Datei:Getränkedosen-Automat_003_Heber-Entwurf_001.png|Concept and details of the lift | Datei:Getränkedosen-Automat_003_Heber-Entwurf_001.png|Concept and details of the lift | ||
+ | Datei:Vendor draft002.jpg| Design v0.2 | ||
+ | Datei:Lift_in_aoi.jpg| Lift Prototype in Art of Illusion | ||
+ | Datei:CanSodaVendingMachine-update 001.png|Update 1 | ||
+ | Datei:CanSodaVendingMachine-update2 001.png|Update 2 | ||
+ | Datei:CanSodaVendingMachine-update2 002.png|Update 3 | ||
+ | </gallery> | ||
+ | |||
+ | == Photos == | ||
+ | <gallery caption="12th February 2011 "> | ||
+ | Datei:1st-build-a-thon-001s.jpg| 13:09 Uhr | ||
+ | Datei:1st-build-a-thon-002s.jpg| 13:19 Uhr | ||
+ | Datei:1st-build-a-thon-003s.jpg| 16:33 Uhr | ||
+ | Datei:1st-build-a-thon-004s.jpg| 17:14 Uhr | ||
+ | Datei:1st-build-a-thon-005s.jpg| 17:25 Uhr | ||
+ | Datei:1st-build-a-thon-006s.jpg| 17:47 Uhr | ||
+ | Datei:1st-build-a-thon-007s.jpg| 17:48 Uhr | ||
+ | Datei:1st-build-a-thon-008s.jpg| 17:56 Uhr | ||
+ | </gallery> | ||
+ | <gallery caption="27th February 2011 "> | ||
+ | Datei:Foto0409s.jpg| 15:43 Uhr | ||
+ | Datei:Foto0411s.jpg| 15:44 Uhr | ||
+ | Datei:Foto0414s.jpg| 15:45 Uhr | ||
+ | Datei:Foto0424s.jpg| 17:27 Uhr | ||
</gallery> | </gallery> | ||
== Modules == | == Modules == | ||
=== Inner Structure === | === Inner Structure === | ||
− | * Objective: inexpensive material, easy to carry (initial prototype made of wood for functional testing) | + | * Objective: inexpensive material, easy to carry for transportation (initial prototype made of wood for functional testing) |
=== Casing === | === Casing === | ||
Zeile 35: | Zeile 64: | ||
** Transport via belts | ** Transport via belts | ||
** Options: threaded rods, bicycle gears, ... in discussion | ** Options: threaded rods, bicycle gears, ... in discussion | ||
+ | * Possible lift mechanism that delivers the can upright standing on the top of a surface: [http://www.bonkers.de/hackerspaceffm/dosenauswurfv1-001.mov Simulation] | ||
+ | |||
<gallery> | <gallery> | ||
Zeile 42: | Zeile 73: | ||
=== Usability === | === Usability === | ||
* Objective: Operating via Android touchdisplay at the case, as well as Near Field Communication (NFC/Text/App.) | * Objective: Operating via Android touchdisplay at the case, as well as Near Field Communication (NFC/Text/App.) | ||
− | * Initial Prototyp: Microcontroller via ten-key and | + | * Initial Prototyp: Microcontroller via ten-key-pad and alphanumerical display |
− | ** 2nd step: Android OS Tablet or | + | ** 2nd step: Android OS Tablet or smartphone as component of the vending machine |
** internal communication via Bluetooth | ** internal communication via Bluetooth | ||
+ | |||
+ | === Suggestions === | ||
+ | * Jochen ([http://www.auge.de AUGE e.V.]) talked to me on Tuesday the 29th September 2011 about his idea of a 'casing'. | ||
+ | ** [http://en.wikipedia.org/wiki/Installation_art Installation art] approach: His idea was to use a pipe, wriggling through the building - holding the cans while using gravity for separation and delivery. | ||
+ | <gallery caption="Vending Machine, Installation art"> | ||
+ | Datei:Imprudence 2011-09-30 09-54-12-93.png|Can Soda Vending | ||
+ | Datei:Imprudence 2011-09-30 09-53-44-44.png|Installation art | ||
+ | </gallery> | ||
=== Payment === | === Payment === | ||
Zeile 51: | Zeile 90: | ||
** Near-Field-Communication | ** Near-Field-Communication | ||
** Text/SMS | ** Text/SMS | ||
− | ** Barcodes or coupon codes | + | ** Barcodes or coupon codes<br/> |
− | + | ||
=== Microcontrollers === | === Microcontrollers === | ||
Zeile 69: | Zeile 107: | ||
* Mechanics: Snow | * Mechanics: Snow | ||
* Microcontroller: [[Benutzer:Axl|Axl]] | * Microcontroller: [[Benutzer:Axl|Axl]] | ||
+ | |||
+ | == Links == | ||
+ | [http://www.heise.de/hardware-hacks/projekte/Dosenspender-mit-Peltier-Kuehlung-1745540.html Dosenspender mit Peltier-Kühlung] | ||
[[Kategorie:Projekte]] | [[Kategorie:Projekte]] |
Aktuelle Version vom 26. Februar 2013, 09:20 Uhr
Inhaltsverzeichnis
19.06.2012
Notizen: Diskussion
Project scope
Our goal is to build a slightly different beverage can vending machine.
- Cans usually are thrown down by gravity. Our concept will rise the cans up with a lift for an easy pick.
- New concepts to operate the machine as well as current payment methods. We discuss using mobile phones (NFC/APP).
- Design, look and function will be extraordinary appealing to suit at events or at hotel lobbies.
- Hardware and software will be Open Source.
We are still looking for collaboration, supporters and participants for the described modules
Concept
The idea for the new vending machine concept is born in a vitual space. The project will bring the design to our physical world.
The current design exists on Marble Isle, a virtual 3D world based on OpenSimulator.
Photos
Modules
Inner Structure
- Objective: inexpensive material, easy to carry for transportation (initial prototype made of wood for functional testing)
Casing
- Aluminium (weight ...)
Can Lift
- Objective: Transport the cans up approx. 1,2m / 4 feet
- Prototyping
- water tubing
- Transport via belts
- Options: threaded rods, bicycle gears, ... in discussion
- Possible lift mechanism that delivers the can upright standing on the top of a surface: Simulation
Usability
- Objective: Operating via Android touchdisplay at the case, as well as Near Field Communication (NFC/Text/App.)
- Initial Prototyp: Microcontroller via ten-key-pad and alphanumerical display
- 2nd step: Android OS Tablet or smartphone as component of the vending machine
- internal communication via Bluetooth
Suggestions
- Jochen (AUGE e.V.) talked to me on Tuesday the 29th September 2011 about his idea of a 'casing'.
- Installation art approach: His idea was to use a pipe, wriggling through the building - holding the cans while using gravity for separation and delivery.
Payment
- Objective: several payment options as coupons, lotteries, micropayments, Apps
- Android App.
- Near-Field-Communication
- Text/SMS
- Barcodes or coupon codes
Microcontrollers
- Objective: Robust control units using Microcontrollers
- e.g. motor control, display, LED, momentary switches
- Arduino
- Stepper or DC motors
- error condition detection and feedback
Power supply
- Objective: 110/230 Volt power supply for all components
- few voltages, e.g. 12 Volt + 5 Volt ?