OmnibotWebcontrol: Unterschied zwischen den Versionen

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(Der Seiteninhalt wurde durch einen anderen Text ersetzt: „https://www.youtube.com/watch?v=WxPTA3W4Ek0 https://github.com/hackffm/OminibotWebRemote“)
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<pre>
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https://www.youtube.com/watch?v=WxPTA3W4Ek0
  
<!DOCTYPE html>
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https://github.com/hackffm/OminibotWebRemote
<html>
 
<body>
 
 
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(1600)">Forward</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(2000)">Backward</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(2200)">Left</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(1800)">Right</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(1400)">BeepmodeOn</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(2600)">Test2</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(2400)">Test3</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(2800)">Test4</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(1200)">LeftForward</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(1000)">LeftBackward</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(800)">RightForward</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(4600)">BeepmodeOff</button>
 
<button onmouseup="myFunctionOff()" onmousedown="myFunctionOn(163)">LowBeep</button>
 
<input id="slider2" type ="range" min ="50" max="10000" step ="50" value ="100" onchange="myFunctionRange(this.value);"/>
 
 
 
<p id="demo"></p>
 
 
 
<p>This is a very basic control for your OMNIBOT!</p>
 
 
 
<script>
 
var AudioContext = window.AudioContext || window.webkitAudioContext;
 
context = new AudioContext;
 
osc = context.createOscillator();
 
osc.type=osc.SQUARE;
 
osc.frequency.value = 440;
 
// osc.start(0);
 
var gainObj = context.createGain();
 
gainObj.gain.value = 1;
 
osc.connect(gainObj);
 
gainObj.connect(context.destination);
 
 
 
function myFunctionOff() {
 
document.getElementById("demo").innerHTML = "OFF";
 
osc.stop(0);
 
}
 
 
 
function myFunctionOn(f) {
 
document.getElementById("demo").innerHTML = "ON";
 
osc = context.createOscillator();
 
osc.type=osc.SQUARE;
 
osc.connect(gainObj);
 
osc.frequency.value = f;
 
osc.start(0);   
 
}
 
 
 
function myFunctionRange(f) {
 
document.getElementById("demo").innerHTML = f;
 
osc = context.createOscillator();
 
osc.type=osc.SQUARE;
 
osc.connect(gainObj);
 
osc.frequency.value = f;
 
osc.start(0);
 
 
 
}
 
 
 
</script>
 
 
 
</body>
 
</html>
 
 
 
 
 
</pre>
 

Version vom 12. August 2017, 09:32 Uhr